//-------------------------------------------------// // PERSONAL SETTINGS // //-------------------------------------------------// seta cg_railtrailtime "400" seta cg_crosshairsize "36" seta cg_drawcrosshair "5" seta cg_enemymodel "tankjr/blue" seta cg_truelightning "1" seta cl_125hz "1" seta color "8" seta model "mynx/blue" seta name "e^19^7-xorgal" seta r_picmip "5" seta r_railSegmentLength "32" seta r_railCoreWidth "6" seta r_railWidth "16" seta sensitivity "7.98442" //-------------------------------------------------// // THIN SHAFT SETTINGS // //-------------------------------------------------// seta thinshaft "+zoom" seta cg_fov "300" seta cg_zoomfov "110" seta cg_drawgun "1" bind MOUSE3 "vstr thinshaft" //-------------------------------------------------// // INTERNET SETTINGS // //-------------------------------------------------// seta cl_timenudge "-30" seta cl_maxpackets "100" seta cl_packetdup "1" seta cl_timeout "200" seta com_maxfps "120" seta rate "25000" seta snaps "30" //-------------------------------------------------// // SOUND & GRAPHIC // //-------------------------------------------------// seta cg_stereoSeparation "0.4" seta cg_marks "0" seta cg_errordecay "0" seta cg_brassTime "0" seta cg_brasstime "0" seta cg_shadows "0" seta com_blood "0" seta r_displayRefresh "120" seta r_gamma "1.8" seta r_intensity "1.4" seta r_lightmap "0" seta r_stencilbits "0" seta r_ext_compress_textures "1" seta r_texturemode GL_LINEAR_MIPMAP_NEAREST seta r_drawsun "0" seta r_ext_multitexture "1" seta r_fastsky "1" seta r_subdivisions "20" seta r_lodCurveError "250" seta r_vertexLight "1" seta r_colorbits "0" seta r_texturebits "0" seta r_depthbits "0" seta r_dynamiclight "0" seta r_overBrightBits "0" seta r_mode "3" seta r_fullscreen "1" seta r_lodbias "2" seta r_detailtextures "0" seta r_ignoreFastPath "0" seta r_ignorehwgamma "0" seta r_preloadTextures "1" seta s_volume "0.35" seta s_musicvolume "0" seta s_khz "22" seta s_loadas8bit "1" seta s_mixahead "0.1" //-------------------------------------------------// // MOVEMENT // //-------------------------------------------------// bind SPACE "+moveup" bind d "+moveleft" bind r "+forward" bind g "+moveright" bind f "+back" bind x "+speed" bind z "+movedown" //-------------------------------------------------// // BINDINGS // //-------------------------------------------------// bind SHIFT "+button2" bind CTRL "+button3" bind u "messagemode" bind i "messagemode2" bind F8 "say ^1w^2h^3i^4n^5e ^1w^2h^3i^4n^5e ^1w^2h^3i^4n^5e" bind F5 "vstr win_mode" bind F6 "vstr quake_mode" bind F3 "vstr DemoToggle" //-------------------------------------------------// // TEAMTALK // //-------------------------------------------------// bind s "say_team ^6--> FREE ITEM! <--" bind q "say_team ^7<-- COMING -->" bind y "say_team ^2<--- SAFE ----^7" bind 1 "say_team ^4---> QUAD SOON! <---^7" bind 2 "say_team ^1**** ENEMY QUAD! ****^7" bind w "say_team <--- NEED HELP!" bind j "say_team ^4---> AWAITING ITEM! <---" bind 3 "say_team ^6 >>> QUAD DEAD <<<" bind 4 "say_team ^2 YOU TAKE!" //-------------------------------------------------// // WEAPON BINDINGS // //-------------------------------------------------// bind v "weapon 1" bind e "weapon 2" bind t "weapon 3" bind b "weapon 4" bind MOUSE2 "weapon 5" bind a "weapon 6" bind mwheelup "weapon 7" bind mwheeldown "weapon 7" bind h "weapon 8" //-------------------------------------------------// // BASIC SETTINGS // //-------------------------------------------------// seta bot_fastchat "0" seta bot_nochat "1" seta bot_enable "0" seta bot_groundonly "0" seta cg_nopredict "0" seta cg_drawfps "0" seta cg_simpleitems "1" seta cg_deferplayers "1" seta cg_forcemodel "1" seta cg_drawteamoverlay "2" seta cg_drawCrosshairNames "0" seta cg_predictitems "1" seta cg_crosshairHealth "0" seta cg_teamchatheight 0 seta cg_drawammowarning "0" seta cg_drawattacker "0" seta cg_drawrewards "0" seta cg_draw3dicons "0" seta cg_drawicons "0" seta cg_autoswitch "0" seta cg_gibs "0" seta cg_bobroll "0.000" seta cg_bobpitch "0.000" seta cg_bobup "0.000" seta cg_runpitch "0.000" seta cg_runroll "0.000" seta cg_lagometer "0" seta cg_drawtimer "1" seta cg_drawKiller "0" seta cg_lowEffects "0" seta cg_impactVibration "1" seta cl_run "1" seta cl_allowdownload "0" seta cl_mouseAccel "0" seta cl_motd "0" seta com_blindlyloadDLLS "1" seta g_knockback "1000" seta g_pro_style "2" seta in_joystick "0" seta in_joyBall "0" seta m_filter "1" seta r_flares "0" seta r_finish "0" seta r_fixtjunctions "0" seta r_drawstrips "1" seta r_swapinterval "0" seta scr_conspeed "999" seta sv_maxrate "0" seta s_rolloff "0" seta ui_pro_style "2" seta win_noalttab "0" //-------------------------------------------------// // FULL/HALFSCREEN SCRIPT // //-------------------------------------------------// set vid_full "r_fullscreen 1; vid_restart" set vid_win "r_fullscreen 0; vid_restart" set win_mode vstr vid_win set quake_mode vstr vid_full //-------------------------------------------------// // DEMO SCRIPT // //-------------------------------------------------// set startdemo "g_syncronousClients 1;vstr demonumber;g_syncronousClients 0; set demotoggle vstr stopdemo" set stopdemo "stoprecord; vstr democycle; set demotoggle vstr startdemo" set demo_1 "record demo_1; set demonumber vstr demo_2" set demo_2 "record demo_2; set demonumber vstr demo_3" set demo_3 "record demo_3; set demonumber vstr demo_4" set demo_4 "record demo_4; set demonumber vstr demo_5" set demo_5 "record demo_5; set demonumber vstr demo_6" set demo_6 "record demo_6; set demonumber vstr demo_7" set demo_7 "record demo_7; set demonumber vstr demo_8" set demo_8 "record demo_8; set demonumber vstr demo_9" set demo_9 "record demo_9; set demonumber vstr demo_1" set demonumber "vstr demo_1" set demotoggle "vstr startdemo"