// generated by RJS, do not modify // //characteristics set fov "120" set gender "male" set gender_auto "1" set skin "male/amdfaaf" set name "F.A.A.F {AmD}" set crosshair "2" // set lookstrafe "0" set lookspring "1" set m_pitch "-0.022000" set hand "0" set cl_run "1" set sensitivity "12" bind ESCAPE "togglemenu" bind PAUSE "pause" // //movement bind KP_UPARROW "+forward" bind KP_LEFTARROW "+moveleft" bind KP_5 "+back" bind KP_RIGHTARROW "+moveright" bind KP_ENTER "+moveup" bind KP_DEL "+movedown" bind MOUSE1 "+attack" bind MOUSE2 "+zoom" // //weaponary bind PGDN "invnext" bind PGUP "invprev" bind ' "invdrop" bind end "invuse" // bind * "use Blaster" bind KP_DOWNARROW "use shotgun" bind KP_PLUS "use Super Shotgun" bind KP_PGDN "use Machinegun" bind UPARROW "use Chaingun" bind DOWNARROW "use Rocket Launcher" bind RIGHTARROW "use Grenade Launcher" bind KP_HOME "use HyperBlaster" bind KP_PGUP "use Railgun" bind LEFTARROW "use BFG10K" bind KP_end "use grenades" bind kp_slash "+hook" // //cheat bind F5 "give all" bind F6 "noclip" bind F7 "give cells" // //settings screen set rate "25000" set freelook "1" set cl_stereo_separation "0.4" set sw_stipplealpha "0" set vid_gamma "1" set vid_ypos "22" set vid_xpos "3" set vid_ref "gl" set cl_vwep "1" set gl_driver "3dfxgl" set gl_mode "2" set gl_ext_palettedtexture "1" set gl_finish "1" set gl_particle_min_size "2" set gl_particle_max_size "40" set gl_particle_size "40" set gl_particle_att_a "0.01" set gl_particle_att_b "0.0" set gl_particle_att_c "0.01" set gl_modulate "1" set gl_shadows "1" set gl_texturemode "GL_LINEAR_MIPMAP_NEAREST" set gl_texturealphamode "default" set gl_texturesolidmode "default" set gl_vertex_arrays "0" set gl_ext_swapinterval "1" set gl_ext_multitexture "1" set gl_ext_pointparameters "1" set gl_ext_compiled_vertex_array "1" set gl_swapinterval "1" set gl_3dlabs_broken "1" set win_noalttab "0" set vid_fullscreen "1" set viewsize "100" // //settings sound set cd_nocd "1" set s_primary "1" set s_mixahead "0.2" set s_loadas8bit "1" set s_khz "11" set s_volume "0.400000" // //settings game servers set adr8 dm.quake2.net.nz set adr7 quake2.ihug.co.nz set adr6 quake2.net.nz set adr5 quake2.xtra.co.nz set adr4 quake2.clear.net.nz set adr3 "" set adr2 "" set adr1 "" set adr0 "" set hostname "Warlock" set allow_download "1" set allow_download_players "1" set allow_download_models "1" set allow_download_sounds "1" set allow_download_maps "1" set sv_reconnect_limit "3" set g_select_empty "0" set in_joystick "0" set in_mouse "1" set msg "1" // //SPECIAL // bind mouse2 +zoom alias +zoom "set fov 40;sensitivity 5" alias -zoom "set fov 120;sensitivity 12" // bind kp_minus hand1 alias hand1 "set hand 1; wait; bind kp_minus hand2" alias hand2 "set hand 0; wait; bind kp_minus hand1" //talking bind q "say hi" bind w "say :)" bind e "say :(" bind a "say First Ammo Absorbing Fusiliers; wave 3" bind s "say Death to the Unworthy!" bind d "say Prepare To DIE!" bind z "say Can't we negotiate?" bind x "say GAME OVER MAN! GAME OVER" bind c "say *&%#!!!" bind r "say I'm so BAD I kick my own ass twice-a-day!! MUTHAFUCK-A" bind v "say Time to use my HOE slapper and slap me some HOES!!!!" bind f "say <<<>>>" bind b "say "<<<>>>""