//*****[NtL+]-Maloy`s DM Configuration File*****\\ unbindall //Player Control bind SPACE "+movedown" bind d "+back" bind e "+forward" bind f "+moveright" bind s "+moveleft" bind SHIFT "+rj" bind CTRL "mj" bind q "use quad damage;use power shield;use invulnerability;use rebreather" bind p "kill" //Mouse bind MOUSE1 "+fire" bind MOUSE2 "+moveup" set m_filter "1" set in_mouse "1" set sensitivity "6" set m_pitch "0.022000" set freelook "1" set lookstrafe "0" set lookspring "0" //Player & host information bind 8 "name [NtL+]-Maloy;echo [NtL+]-Maloy" bind 9 "name U3BPAT;echo U3BPAT" bind 0 "name Top4eK; echo Top4eK" set gender "male" set skin "female/jungle" set name "[NtL+]-Maloy" set hand "2" set cl_run "1" set crosshair "1" set hostname "€ÒõìåÚú ÁòÅîÁ‚" set allow_download_maps "1" set allow_download_sounds "1" set allow_download_models "1" set allow_download_players "1" set allow_download "1" //Speech bind 1 "say CocaTb, HenpepblBHo CocaTb!" bind 2 "say B KaKaxy!" bind 3 "say MaMa, 9l He Topmo3!" bind 4 "say A MHe Bce no xepy :)" bind 5 "say nu3DeV, KoTeHKy..." bind 6 "say cBou, e6TuTb cBou!" bind 7 "say cocu Horu!" bind y "messagemode" bind u "messagemode2" //Demo Recording Controls bind F8 "echo REC;record rzz1" bind F9 "echo REC;record rzz2" bind F10 "echo REC;record rzz3" bind F11 "echo REC;record rzz4" bind F12 "echo STOP;stop" //Functional Keys bind ESCAPE "togglemenu" bind ` "toggleconsole" bind - "sizedown" bind = "sizeup" //Inventory bind TAB "inven" bind [ "invprev" bind ] "invnext" bind a "invuse" bind BACKSPACE "invdrop" //WaveZ bind h "wave 0" bind j "wave 1" bind k "wave 2" bind l "wave 3" bind ; "wave 4" //AliaseZ //Fire alias +fire "set cl_particles 1;+attack" alias -fire "set cl_particles 0;-attack" //WeaponZ 1-5 alias b1a "bind g b1b;bind r b2c;bind t b3c;bind w b4b;use BFG10K;use HyperBlaster" alias b1b "bind g b1a;bind r b2c;bind t b3c;bind w b4b;use HyperBlaster;use BFG10K" bind g "b1b" alias b2a "bind g b1b;bind r b2c;bind t b3c;bind w b4b;use Rocket Launcher;use Grenade Launcher;use Grenades" alias b2b "bind g b1b;bind r b2c;bind t b3c;bind w b4b;use Grenades;use Rocket Launcher;use Grenade Launcher" alias b2c "bind g b1b;bind r b2c;bind t b3c;bind w b4b;use Grenades;use Grenade Launcher;use Rocket Launcher" bind r "b2b" alias b3a "bind g b1b;bind r b2c;bind t b3c;bind w b4b;use Railgun;use Super Shotgun;use Shotgun" alias b3b "bind g b1b;bind r b2c;bind t b3c;bind w b4b;use Shotgun;use Railgun;use Super Shotgun" alias b3c "bind g b1b;bind r b2c;bind t b3c;bind w b4b;use Shotgun;use Super Shotgun;use Railgun" bind t "b3c" alias b4a "bind g b1b;bind r b2c;bind t b3c;bind w b4b;use Chaingun;use Machinegun" alias b4b "bind g b1b;bind r b2c;bind t b3c;bind w b4b;use Machinegun;use Chaingun" bind w "b4b" //Rating alias +rating "cmd help" alias -rating "cmd help" bind x "+rating" //Sniper mode alias +aim "use Railgun;hand 2;crosshair 3;fov 30; sensitivity 3" alias -aim "+attack;wait;wait;wait;wait;wait;wait;wait;wait;wait;-attack;sensitivity 6;hand 2;crosshair 1;fov 120;" alias snipermode1 "bind mouse1 +aim; echo sniper mode on; bind z snipermode2" alias snipermode2 "bind mouse1 +attack; echo sniper mode off;bind z snipermode1;bind mouse1 +fire; weaplast" bind z "snipermode1" //Rocket Jump alias +rj "use rocket launcher;set cl_pitchspeed 100000;set rhand $hand" alias -rj "hand 2;rj1;wait;rj2;hand $rhand" alias rj1 "look;wait;look;wait;look;wait;look;wait;look;wait;look;wait;look;wait;look;wait;look" alias rj2 "rjump;wait;rjump;wait;rjump;wait;rjump;wait;rjump;wait;rjump;wait;rjump;centerview" alias look "+lookdown; wait; wait; -lookdown" alias rjump "+moveup;+attack;wait;wait;wait;wait;-attack;-moveup" //DroP bind kp_ins "say_team Take Power Shield;drop power shield" bind kp_del "say_team Somebody needs %T?;drop TECH" bind kp_end "say_team Take SG/Shells;drop Shotgun;drop shells" bind kp_downarrow "say_team Take SSG/Shells;drop Super Shotgun;drop shells" bind kp_pgdn "say_team Take MG/Bullets;drop Machinegun;drop bullets" bind kp_leftarrow "say_team Take CG/Bullets;drop Chaingun;drop bullets;drop bullets" bind kp_5 "say_team Take RL/Rockets;drop Rocket Launcher;drop rockets" bind kp_rightarrow "say_team Take HB/Cells;drop HyperBlaster;drop cells" bind kp_home "say_team Take RG/Slugs;drop Railgun;drop slugs" bind kp_uparrow "say_team Take BFG/Cells;drop BFG10K;drop cells" bind kp_pgup "say_team Take GL/Grenades;drop Grenade Launcher;drop grenades" //MessageZ bind F1 "menu" alias menu "echo F2=FRIENDLY F3=ENEMY F4=I NEED" alias say0 "bind f1 menu;bind f2 say1;bind f3 say2;bind f4 say3" alias menu0 "echo Message Cancelled;bind f1 menu;say0" alias menu1 "echo Friendly;echo F2=Lift F3=QuaD F4=MegaHealth; echo F5=BFG" alias say1a "say_team Friendly Lift;say0" alias say1b "say_team Friendly Quad;say0" alias say1c "say_team Friendly MegaHealth;say0" alias say1d "say_team Friendly BFG;say0" alias say1 "menu1;bind f1 menu0;bind f2 say1a;bind f3 say1b;bind f4 say1c;bind f5 say1d" alias menu2 "echo Enemy;echo F2=Lift F3=Quad F4=MegaHealth; echo F5=BFG" alias say2a "say_team Enemy Lift;say0" alias say2b "say_team Enemy Quad;say0" alias say2c "say_team Enemy MegaHealth;say0" alias say2d "say_team Enemy BFG;say0" alias say2 "menu2;bind f1 menu0;bind f2 say2a;bind f3 say2b;bind f4 say2c;bind f5 say2d" alias menu3 "echo I need;echo F2=Something F3=Rockets F4=Bullets; echo F5=Cells F6=Slugs F7=Shells " alias say3a "say_team I need SOMETHING;say0" alias say3b "say_team I need Rockets;say0" alias say3c "say_team I need Bullets;say0" alias say3d "say_team I need Cells;say0" alias say3e "say_team I need Slugs;say0" alias say3f "say_team I need Shells;say0" alias say3 "menu3;bind f1 menu0;bind f2 say3a;bind f3 say3b;bind f4 say3c;bind f5 say3d;bind f6 say3e;bind f7 say3f" alias menu4 "echo " alias say4 "menu4;bind f1 menu0" alias menu5 "echo " alias say5 "menu5;bind f1 menu0" say0 alias menu6 "echo " alias say6 "menu6;bind f1 menu0" say0 alias menu7 "echo " alias say7 "menu7;bind f1 menu0" //Mega JumP alias LW0 "wait;wait;wait;wait;wait" alias LW1 "LW0;LW0;LW0;LW0;LW0;LW0" alias LW2 "LW1;LW1;LW1;LW1;LW1;LW1" alias LW3 "LW2;LW2;LW2;LW2;LW2;LW2" alias +freeze "set clmfps1 $cl_maxfps;cl_maxfps 0" alias -freeze "set cl_maxfps $clmfps1" alias +ldown "set origpspeed $cl_pitchspeed;set cl_pitchspeed 9999;+lookdown" alias -ldown "set cl_pitchspeed $origpspeed;-lookdown" alias mj "+ldown;lw0;+attack;+moveup;lw0;+freeze;lw3;-freeze;-ldown;-attack;-moveup" //Sound System set s_primary "1" set s_mixahead "0.2" set s_loadas8bit "0" set s_khz "22" set s_volume "0.800000" set cd_nocd "0" //Video Configuration set gl_texturemode GL_LINEAR_MIPMAP_NEAREST set gl_picmip 0 set gl_playermip 0 set gl_dynamic 1 set gl_polyblend 0 set gl_flashblend 1 set gl_ext_swapinterval 1 set gl_swapinterval 0 set gl_ztrick 1 set g_select_empty "0" set gl_ext_palettedtexture "1" set gl_particle_min_size "2" set gl_particle_max_size "40" set gl_particle_size "40" set gl_particle_att_a "0.01" set gl_particle_att_b "0.0" set gl_particle_att_c "0.01" set gl_shadows "0" set gl_ext_gamma_control "1" set gl_ext_multitexture "1" set gl_ext_pointparameters "1" set gl_3dlabs_broken "1" set cl_particles "0" set cl_lights "0" set cl_nosteps "1" set gl_modulate 5 set intensity 2.6 bind / timerefresh //Other con_notifytime 5 set fov "120" set g_select_empty "0" set msg "1" set rate "25000" set cl_vwep "1" set cl_stereo_separation "0.4" set sw_stipplealpha "0" set vid_fullscreen "1" set vid_gamma "0.500000" set vid_ypos "104" set vid_xpos "-78" set vid_ref "gl" set win_noalttab "0" set viewsize "80" clear echo "" echo "[NtL+]-Maloy's DM configuraton file" echo "http://ntl.formoza.ru œ ICQ#304057" echo "6®01®00"